Hannibal RvC: Rules and other graphic elements

In addition to the box graphics, I was involved with some of the card graphics and rules. Valley Games, who is currently working on updating their website, has generously given me permission to preview these elements here.

I really enjoy doing rules as there are opportunities here to do some lovely typeography. For the cover, I created a medallion which was placed over the leather. The leather is used throughout the program including the box cover. I chose to use a crisp, clean white background with which to showcase some classical typography. When using type beautiful type, the high contrast of black type on a clean white background hightens the effect. It also gives a little more of a museum or fine book feel to it. The publishers wrote a very interesting historical background which is what we open the rules with. Following that, is a lovely spread with a table of contents. The rules, themselves, are punctuated with large type for the section numbers and titles. This helps break things up a bit and adds to the interest of the pages. For the type, I've picked up Trajan for the titles (which was used one the cover) and Bembo for the body copy. Trajan, if you remember, is a font that was based on type found on Roman monuments. To complement the Trajan and add emphasis for subsections, I use the sans serif, Avenier. The geometric forms of this font work well with the pure geometry of Trajan.

A very dignified front cover for the rules.

The opening spread for the rules continues the dignified, prestigious look.

The open, airy pages encourage reading as pages aren’t overwhelming to get through. By leaving “white space” on the contents it stands out and can be easier to find when flipping the pages.
A typical spread in the rules. Section numbers and titles break up the space as well which helps when scanning the book for information.

I rather enjoy the back of the box as well. We had a little fun with the complexity scale and game info icons, which – while fun – are tasteful and restrained. The image is moody and type sensitive here as well.


Working on the card backs and Battle Cards were fun. Again, the look of the card backs picks up the leather language as well as the medallions. This feels quite nice. Kurt Miller illustrated the battle scenes which I like. To this was added a very strong and iconic arrow and purple info bar. Red would have been a nice color for the bar on the Battle Cards, but too strongly signalled “Roman.” Purple felt nice, though and conceptually is a mix of blue (Carthaginians) and red (Romans). The overall effect of these cards is very strong and powerful.



– Mike