Valley Games’: Municipium (Cover and Cards)
After having completed the board, I've taken another look at the cover. The evolution of the board did not go in the direction that I had originally taken for the cover. So I found a little disconnect between the two. Not that they have to match, but I did think I could do better here. So, I've restyled the cover with a mosaic and picked up the various characters from the board. I'm quite fond of this. It has the richness I often like to do in these pieces. It also – in a way for me – goes back to the original concept which was more abstract in nature. One thing I have always tried to stray from is a literal interpretation of the implied game story. Such covers tend to look trite to my eyes. Here, with the characters simply lined up, there is no stiff reinactment of a scene or literal story being told. It is more abstract in nature allowing the viewer to imagine.
Also, here we can see some of the cards for this production. Again, I think a nice rich touch that ties things together with the mosaic.